Games I've shipped in Unity

A collection of the Unity games I have published across eleven years of shipping.

Skeletons AR

An augmented reality survival shooter. The launch video became the #1 post of all time on r/gamedev and held that spot for a full year.

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Floorcraft Blasters

A top down arena shooter built in Unity with a focus on fast rounds and tight controls.

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Museverse

A Unity project exploring music driven gameplay and interactive audio visual experiences.

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Santa AR

A seasonal augmented reality experience built on the lessons from Skeletons AR.

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Dodge Run

A fast paced mobile runner with procedural obstacles and a clean, readable art style.

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Dodge Run 2

The follow up to Dodge Run, with new level mechanics and a rebuilt progression loop.

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Space District Daedalus

A sci-fi Unity project set in a deep space district, built around exploration and systemic encounters.

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