Games I've shipped in Unity

A collection of the Unity games I have published across eleven years of shipping.

Museverse app cover

Museverse

A VR music education app for Meta Quest. Connect a real MIDI keyboard and work through 36 piano lessons from beginner to advanced, with drums, marimba, and taiko modes built in.

Museverse Labs logo
Floorcraft: Blasters key art

Floorcraft: Blasters

A shared augmented reality multiplayer shooter for iOS that turns any floor into a co-located laser battlefield. Built on Auki Labs' ConjureKit and Manna AR localization SDKs, the same spatial tech behind their Floorcraft retail platform.

Auki Labs logo
Space District Daedalus gameplay still

Space District Daedalus

A sci-fi shooter set aboard a deep-space station, with character creation and mission based gameplay. Built by indie studio Outer Zone Studios; development wound down before a public release.

Skeletons AR gameplay still

Skeletons AR

My own augmented reality game for Android. You printed a Vuforia marker, pointed your phone at it, and skeletons came out to fight on your desk. The launch post hit the top of r/gamedev and stayed the number one post of all time for a year.

Santa AR gameplay still

Santa AR

An older seasonal AR game billed as the first Croatian augmented reality title. Point your phone at the floor and a jumping Santa appears in your real world, timing jumps for points. Built in Unity for MediaKing Group.

MediaKing Group logo