Animator Controller

The Animator Controller is a visual state machine that controls which animations play on a character or object. You create it in the Animator window (Window → Animation → Animator) and assign it to an Animator component on your GameObject.

More in Animation

  1. Animator Controller
  2. Animation Clips
  3. Animation Events
  4. Animator Scripting
  5. Blend Trees
  6. DOTween / Tweening

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