Post-Processing

Post-processing applies screen-wide visual effects after the camera renders the scene — bloom, vignette, color grading, depth of field, and more. It's the "Instagram filter" stage of rendering and can dramatically improve your game's visual quality with minimal effort.

More in Graphics & Rendering

  1. Cameras
  2. Materials & Shaders
  3. Lighting
  4. Sprites & 2D Graphics
  5. Particle Systems
  6. Tilemaps
  7. Line Renderer
  8. Trail Renderer
  9. Post-Processing
  10. LOD (Level of Detail)

All 157 topics in the Learn Unity Roadmap