Learn Unity Roadmap/Physics Colliders Topic 3 of 10 in Physics1 code example1 exercise Colliders define the physical shape of a GameObject for collision detection. They are invisible boundaries that determine when and how objects interact physically. Without a collider, objects pass through each other. More in PhysicsRigidbodyRigidbody2DCollidersColliders 2DCollision DetectionPhysics MaterialsForces & TorqueJointsTriggersRaycasting PreviousRigidbody2D NextColliders 2D All 157 topics in the Learn Unity Roadmap