Optimization

Performance optimization is what separates a playable game from a slideshow. Unity gives you powerful profiling and optimization tools, but you need to understand where your bottlenecks are before you can fix them.

Topics in Optimization

  1. Object Pooling
  2. Garbage Collection
  3. Batching & Draw Calls
  4. Occlusion Culling
  5. LOD Groups
  6. Async Operations

All 157 topics in the Learn Unity Roadmap