Components

Components are the building blocks of Unity GameObjects. They add functionality and behavior to your objects, making them interactive and dynamic.

More in Unity API

  1. Components
    1. GetComponent<>()
  2. Serialized Field
  3. Inspector
  4. Debugging
    1. debug.log
  5. MonoBehaviour
    1. Awake
    2. Start
    3. Update
    4. OnEnable
    5. FixedUpdate

All 48 topics in the Fundamentals Program