Fundamentals Program/Unity API/MonoBehaviour FixedUpdate Topic 12 of 12 in Unity API The FixedUpdate method is a Unity lifecycle method that is called at fixed intervals for physics calculations. It's essential for consistent physics behavior and should be used for any code that affects Rigidbody components. More in Unity APIComponentsGetComponent<>()Serialized FieldInspectorDebuggingdebug.logMonoBehaviourAwakeStartUpdateOnEnableFixedUpdate PreviousOnEnable All 48 topics in the Fundamentals Program