Start

The Start method is a Unity lifecycle method that is called before the first frame update. It's called after Awake and is ideal for initialization that depends on other objects or for setting up gameplay logic.

More in Unity API

  1. Components
    1. GetComponent<>()
  2. Serialized Field
  3. Inspector
  4. Debugging
    1. debug.log
  5. MonoBehaviour
    1. Awake
    2. Start
    3. Update
    4. OnEnable
    5. FixedUpdate

All 48 topics in the Fundamentals Program