Fundamentals Program/Unity API/MonoBehaviour Start Topic 9 of 12 in Unity API The Start method is a Unity lifecycle method that is called before the first frame update. It's called after Awake and is ideal for initialization that depends on other objects or for setting up gameplay logic. More in Unity APIComponentsGetComponent<>()Serialized FieldInspectorDebuggingdebug.logMonoBehaviourAwakeStartUpdateOnEnableFixedUpdate PreviousAwake NextUpdate All 48 topics in the Fundamentals Program