Presentation

Presentation is everything the player sees and hears that is not raw gameplay logic: the interface, the animation, the sound, the materials and lights, and the sprites and tilemaps of a 2D project. Unity has a dedicated system for each one, and knowing the basics of all of them is what turns a working prototype into something people want to keep playing.

Topics in Presentation

  1. UI
  2. Animation
  3. Audio
  4. Materials, Lighting & VFX
  5. 2D: Sprites & Tilemaps

All 42 topics in the Learn Unity Roadmap