Learn DOTS and ECS Roadmap Unity.Mathematics The Unity.Mathematics package gives SIMD friendly types such as float3, float4x4, and quaternion that line up with Burst and ECS jobs. Add using Unity.Mathematics where you use those types. Topics in Unity.MathematicsGetting startedInstall dependenciesSubscenesAuthoringStructMonoBehaviourIComponentDataBaker<T>Unity.EntitiesGetEntity()CubeSpawnerSystemISystemUnity.TransformsUnity.MathematicsNon-DOTS Test All 16 topics in the Learn DOTS and ECS Roadmap